nvrsion: Add: Implement Activity Logic, fix network connection logic for LAN→Tailnet→LAN switching in iOS, fix Live Activity Session Load, and investigate Live Activity Session Load.
Nucleic-Promote: 1 Co-authored-by: Nucleic <[email protected]>
This commit is contained in:
@@ -49,8 +49,20 @@ final class LiveActivityManager {
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/// is backgrounded and its sync socket is suspended (UX_IOS §5.3).
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var onPushToken: ((_ token: String, _ activityID: String) -> Void)?
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var onActivityEnded: ((_ activityID: String) -> Void)?
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/// Set by `RemoteStore` to ship this device's **push-to-start** token to the paired Macs. Unlike
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/// `onPushToken` (a per-activity update token that exists only once an Activity does), this token
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/// is device-scoped and exists before any Activity — it's what lets a Mac *create* the glance
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/// over APNs when work starts while the app is closed, so it appears without the user opening the
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/// app first (iOS 17.2+, UX_IOS §5.3).
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var onPushToStartToken: ((_ token: String) -> Void)?
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/// Streams the activity's per-activity APNS update token (it can rotate); cancelled on end.
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private var tokenObservation: Task<Void, Never>?
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/// Streams this device's push-to-start token (it can rotate). Device-scoped, so — unlike
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/// `tokenObservation` — it lives for the whole process and is never cancelled on `end()`.
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private var pushToStartObservation: Task<Void, Never>?
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/// Observes Activities that appear without us creating them — i.e. ones a Mac push-started while
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/// the app was closed — so we adopt them and forward their update token. Also process-lived.
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private var activityAdoptionObservation: Task<Void, Never>?
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/// Reconcile the Activity with the current session set.
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func sync(hostName: String, sessions: [WireSessionSummary]) {
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@@ -177,6 +189,41 @@ final class LiveActivityManager {
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enqueue(state)
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}
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/// Start the process-lived observers that make push-to-start work: the device's push-to-start
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/// token (forwarded to the Macs so they can create the glance over APNs) and adoption of any
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/// Activity a Mac push-started while the app was closed. Idempotent — safe to call on every
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/// bridge setup; the guards keep a single observer each.
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func beginPushToStartObservation() {
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guard ActivityAuthorizationInfo().areActivitiesEnabled else { return }
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if pushToStartObservation == nil {
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pushToStartObservation = Task { [weak self] in
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for await data in Activity<NucleicSessionAttributes>.pushToStartTokenUpdates {
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let hex = data.map { String(format: "%02x", $0) }.joined()
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self?.onPushToStartToken?(hex)
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}
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}
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}
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if activityAdoptionObservation == nil {
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activityAdoptionObservation = Task { [weak self] in
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for await activity in Activity<NucleicSessionAttributes>.activityUpdates {
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self?.adopt(activity)
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}
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}
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}
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}
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/// Adopt an Activity we didn't create locally — almost always one a Mac push-started while the
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/// app was closed. Taking ownership wires up its update-token stream (`observePushToken`) so the
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/// Macs can keep the glance fresh the normal way, and collapses any strays to one. If we already
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/// track an Activity, leave it: the local `Activity.request` path and `endStrays` already keep a
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/// single glance, and re-adopting would just churn the token observation.
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private func adopt(_ activity: Activity<NucleicSessionAttributes>) {
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guard self.activity == nil else { return }
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self.activity = activity
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observePushToken(activity)
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endStrays(keeping: activity.id)
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}
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/// Forward the activity's APNS update token (and its rotations) to `RemoteStore`.
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private func observePushToken(_ activity: Activity<NucleicSessionAttributes>) {
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tokenObservation?.cancel()
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@@ -117,6 +117,9 @@ final class HostConnection {
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private var retryTask: Task<Void, Never>?
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private var revalidateTask: Task<Void, Never>?
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private var lanConnectTimeout: Task<Void, Never>?
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/// In-flight LAN-reachability probe (the tailnet/relay → LAN return leg). Nil unless a probe is
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/// running; at most one at a time so repeated path-change events don't stack.
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private var lanUpgradeProbe: Task<Void, Never>?
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private var reconnectAttempts = 0
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private var seenSeq: Set<UInt64> = []
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@@ -686,6 +689,72 @@ final class HostConnection {
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if !connectivity.isLive, pathMonitor.isSatisfied {
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reconnectAttempts = 0
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reconnect(to: host)
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return
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}
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// Live over a fallback transport (tailnet/relay) and a LAN path just reappeared (rejoined the
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// Mac's Wi-Fi) → the return leg of the switch above. The tunnel survives the interface change
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// on its own, so nothing else would ever re-plan back down to the direct path — probe LAN and
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// swap to it if the Mac actually answers here.
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maybeUpgradeToLAN()
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}
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/// Probe whether the pinned Mac is reachable over LAN right now and, if so, switch back to the
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/// direct connection — the tailnet/relay → LAN return leg. Only meaningful while live over a
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/// non-LAN transport with a LAN-capable path available; a bare TCP connect to the pinned LAN
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/// endpoint that reaches `.ready` is the "the Mac is on this network" signal. The probe runs
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/// entirely off the live connection, so joining a *foreign* Wi-Fi (no Mac here) costs one short,
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/// silent connect attempt and leaves the working tunnel untouched.
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private func maybeUpgradeToLAN() {
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guard let host = pinnedHost, connectivity.isLive, activeTransport != .lan,
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pathMonitor.canUseLAN, lanUpgradeProbe == nil,
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let endpoint = discovery.endpoint(
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forFingerprint: host.fingerprint, lanHost: host.lanHost, lanPort: host.lanPort)
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else { return }
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lanUpgradeProbe = Task { [weak self] in
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let reachable = await Self.probeReachable(endpoint)
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guard let self else { return }
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self.lanUpgradeProbe = nil
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// Re-check the world didn't move under us during the probe (still live, still not on LAN,
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// LAN still available) before tearing a working connection down.
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guard !Task.isCancelled, reachable, self.connectivity.isLive,
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self.activeTransport != .lan, self.pathMonitor.canUseLAN,
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let host = self.pinnedHost
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else { return }
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self.reconnectAttempts = 0
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self.reconnect(to: host) // rebuilds the candidate chain LAN-first
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}
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}
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/// Bare TCP reachability check for `maybeUpgradeToLAN`: does `endpoint` accept a connection within
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/// `timeoutSeconds`? Tears the probe socket down regardless — it only tests reachability, never
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/// carries traffic. A short timeout so a foreign Wi-Fi (Mac absent) doesn't stall the check.
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private static func probeReachable(_ endpoint: NWEndpoint, timeoutSeconds: Double = 3) async -> Bool {
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let params = NWParameters.tcp
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params.includePeerToPeer = true
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let connection = NWConnection(to: endpoint, using: params)
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let queue = DispatchQueue(label: "nucleic.remote.lanprobe")
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let once = ProbeOnce()
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return await withTaskCancellationHandler {
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await withCheckedContinuation { (cont: CheckedContinuation<Bool, Never>) in
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connection.stateUpdateHandler = { state in
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switch state {
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case .ready:
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if once.take() { cont.resume(returning: true) }
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connection.cancel()
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case .failed, .cancelled:
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if once.take() { cont.resume(returning: false) }
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default:
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break
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}
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}
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queue.asyncAfter(deadline: .now() + timeoutSeconds) {
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if once.take() { cont.resume(returning: false) }
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connection.cancel()
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}
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connection.start(queue: queue)
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}
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} onCancel: {
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connection.cancel()
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}
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}
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@@ -704,6 +773,10 @@ final class HostConnection {
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reconnect(to: host)
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return
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}
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// Already live — but if we're on a fallback transport and a LAN path exists now, try to move
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// back to the direct connection (foregrounding on the Mac's Wi-Fi after being away on cellular,
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// where no path-change event fired while suspended).
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maybeUpgradeToLAN()
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revalidateTask?.cancel()
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revalidateTask = Task { [weak self] in
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// A generous bound on a pong round-trip (LAN <10ms, relay <200ms) — only paid in full
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@@ -735,6 +808,7 @@ final class HostConnection {
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retryTask?.cancel(); retryTask = nil
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revalidateTask?.cancel(); revalidateTask = nil
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connectTask?.cancel(); connectTask = nil
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lanUpgradeProbe?.cancel(); lanUpgradeProbe = nil
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connectPlan = nil
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teardownClient()
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}
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@@ -746,3 +820,17 @@ final class HostConnection {
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client = nil
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}
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}
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/// A thread-safe "fire once" latch: the `NWConnection` reachability probe resolves its continuation
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/// from a state callback *or* a timeout, on the same queue but from different closures — `take()`
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/// returns true to exactly one caller so the continuation is resumed exactly once.
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private final class ProbeOnce: @unchecked Sendable {
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private let lock = NSLock()
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private var done = false
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func take() -> Bool {
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lock.lock(); defer { lock.unlock() }
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if done { return false }
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done = true
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return true
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}
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}
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@@ -558,13 +558,20 @@ final class RemoteStore: ObservableObject {
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var cb = HostConnection.Callbacks()
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cb.didUpdate = { [weak self] in
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guard let self else { return }
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// Complete a session opened before its owning Mac was live — a Live Activity /
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// notification cold-launch deep link opens the detail while the app is still dialing, so
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// `open()` couldn't bind it to a connection that didn't exist yet. Runs before the merge
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// so the aggregate picks up the freshly-bound host's connectivity/scope this pass.
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self.bindOpenSessionIfNeeded()
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// Any host's change re-merges the aggregate the flat state binds to (mesh P3).
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self.rebuildAggregate()
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self.refreshAggregate()
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self.flushPendingNotificationDecision()
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// A host that just connected (or reconnected) needs the current Live Activity token
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// so it can push while the phone is away.
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// so it can push while the phone is away — and the push-to-start token so it can create
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// the glance cold when work starts before the app is opened.
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self.syncLiveActivityRegistration()
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self.syncPushToStartRegistration()
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}
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cb.openSnapshot = { [weak self] snap in
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guard let self, hostID == self.openSessionHostID, snap.summary.sessionID == self.openSessionID else { return }
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@@ -922,6 +929,26 @@ final class RemoteStore: ObservableObject {
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connection(owningSession: sessionID)?.fetchFullTranscript(sessionID)
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}
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/// Bind the open session to its owning Mac once that Mac is live — the deferred half of `open()`
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/// for a session opened before any connection existed (a Live Activity / notification cold-launch
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/// deep link). Because `open()` ran while the app was still dialing, `connection(owningSession:)`
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/// found nothing: the host binding stayed nil, no `subscribe` went out, and the transcript
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/// callbacks — all gated on `openSessionHostID` — dropped everything the host later sent, leaving
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/// the detail stuck on "Disconnected" with an empty transcript and a dead composer. Once a host
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/// connects and lists its sessions, `didUpdate` calls this: it finds the owner and finishes the
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/// subscription so the transcript loads and connectivity/scope follow the bound host. Idempotent
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/// and cheap — a no-op on the common path where `open()` already bound a live connection.
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private func bindOpenSessionIfNeeded() {
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guard !demoMode, let sessionID = openSessionID,
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let conn = connection(owningSession: sessionID), conn.connectivity.isLive else { return }
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// Already bound to this live host with its subscription in place — nothing to redo.
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guard openSessionHostID != conn.hostID || conn.openSessionID != sessionID else { return }
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openSessionHostID = conn.hostID
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conn.openSessionID = sessionID
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conn.send(.subscribe(Subscribe(sessionID: sessionID, sinceSeq: nil, verbosity: .full)))
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conn.fetchFullTranscript(sessionID)
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}
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/// Ask the host for the open session's full patch (Diff tab). No-op when the host
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/// doesn't advertise the capability — the view falls back to the diffstat summary.
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func fetchDiff(_ sessionID: SessionID) {
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@@ -1184,7 +1211,7 @@ final class RemoteStore: ObservableObject {
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// `requestPairingCode`/`cancelPairingCode` are sent straight to the chosen host by
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// `requestPairingCode()`/`cancelPairingCode()`, not through this owner-routing switch.
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case .hello, .ping, .listPeers, .addressUpdate, .meshRoster,
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.registerLiveActivity, .endLiveActivity,
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.registerLiveActivity, .endLiveActivity, .registerPushToStartToken,
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.transferOffer, .transferChunk, .transferCommit, .transferCancel, .fetchTranscript,
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.requestPairingCode, .cancelPairingCode, .respondMacPair:
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break
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@@ -1201,6 +1228,12 @@ final class RemoteStore: ObservableObject {
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/// Host ids that already have the current token (re-sent to a host that (re)connects, and
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/// re-sent to everyone when the token rotates).
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private var liveActivitySentTo: Set<String> = []
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/// This device's push-to-start token (iOS 17.2+), shipped to every capable Mac so it can create
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/// the Live Activity over APNs when work starts before the app is opened. Device-scoped, so —
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/// unlike `liveActivityReg` — it persists across activities and isn't cleared when one ends.
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private var pushToStartToken: String?
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/// Host ids that already have the current push-to-start token (mirrors `liveActivitySentTo`).
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private var pushToStartSentTo: Set<String> = []
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private func setupLiveActivityBridge() {
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LiveActivityManager.shared.onPushToken = { [weak self] token, activityID in
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@@ -1209,6 +1242,15 @@ final class RemoteStore: ObservableObject {
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self.liveActivitySentTo.removeAll() // a fresh token must reach every host again
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self.syncLiveActivityRegistration()
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}
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LiveActivityManager.shared.onPushToStartToken = { [weak self] token in
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guard let self, self.pushToStartToken != token else { return }
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self.pushToStartToken = token
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self.pushToStartSentTo.removeAll() // a fresh token must reach every host again
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self.syncPushToStartRegistration()
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}
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// Start observing the push-to-start token (and adopting any push-started activity) now — it's
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// device-scoped and must be captured even before any Activity exists.
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LiveActivityManager.shared.beginPushToStartObservation()
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LiveActivityManager.shared.onActivityEnded = { [weak self] activityID in
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guard let self else { return }
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self.liveActivityReg = nil
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@@ -1234,6 +1276,23 @@ final class RemoteStore: ObservableObject {
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}
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}
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/// Send the current push-to-start token to every live, capable host that hasn't got it yet — the
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/// mirror of `syncLiveActivityRegistration` for the device-scoped token that lets a host create
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/// the glance over APNs when work starts before the app is opened (iOS 17.2+).
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private func syncPushToStartRegistration() {
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guard let token = pushToStartToken else { return }
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// A host that dropped should re-register when it returns.
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pushToStartSentTo = pushToStartSentTo.filter { connections[$0]?.connectivity.isLive == true }
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for (id, conn) in connections {
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// Gate on the dedicated push-to-start bit, not `canPushLiveActivity`: an older host can
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// advertise the latter yet throw on the unknown `registerPushToStartToken` tag.
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guard conn.connectivity.isLive, conn.capabilities.canPushToStartLiveActivity,
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!pushToStartSentTo.contains(id) else { continue }
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conn.send(.registerPushToStartToken(token))
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pushToStartSentTo.insert(id)
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}
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}
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// MARK: - Demo simulator (offline, interactive)
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//
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// In demo mode there's no host, so writes can't go over the wire. Instead they mutate the
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@@ -1291,7 +1350,7 @@ final class RemoteStore: ObservableObject {
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.addressUpdate, .meshRoster,
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// Live Activity push registration is a real-connection concern (there's no host to
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// push in demo), so it's inert here.
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.registerLiveActivity, .endLiveActivity,
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.registerLiveActivity, .endLiveActivity, .registerPushToStartToken,
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// Session transfer (mesh P5) is a Mac↔Mac flow — the phone never originates these,
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// and demo has no peer Macs, so they're inert here.
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.transferOffer, .transferChunk, .transferCommit, .transferCancel,
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