Investigate Live Activity Session Load
Nucleic-Session: 044A9B93-AB31-4B6B-9A27-3631261269B1 Co-authored-by: Nucleic <[email protected]>
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@@ -31,27 +31,23 @@ struct SessionDetailView: View {
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}
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var body: some View {
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// The detail's height comes from the enclosing GeometryReader — a value fixed by the parent
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// (the navigation content area), never by anything inside it. The attention cards (approval /
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// question) cap themselves to this so their buttons stay on-screen. Sourcing it from a
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// GeometryReader — rather than measuring the transcript, whose height the cards' own bottom
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// `safeAreaInset` resizes — makes the measurement categorically independent of the card, so
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// the card can't feed its height back into the value it's sized from. That feedback was an
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// unresolved layout cycle that pinned the main thread at 100% CPU during the push transition;
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// it showed up intermittently because a feedback loop only diverges for some content/card-
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// height combinations. It bit only the attention path (a card consumes this value; the plain
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// composer doesn't), which is why a "Working" tap opened fine and an "attention" tap hung.
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GeometryReader { proxy in
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TranscriptList(events: store.openEvents,
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scrollToBottomRequest: scrollToBottomRequest,
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isScrolledToBottom: $isScrolledToBottom)
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// The chat bar floats over the scrolling content on Liquid Glass instead of sitting
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// in a boxed strip below it, so the transcript runs the full height of the screen.
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.safeAreaInset(edge: .bottom) { actionArea }
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// Measure the whole detail's height — the screen area the action card must fit within —
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// and hand it to the card so it can cap itself and keep Allow/Deny (or Submit) on-screen.
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// Measured *after* the safeAreaInset on purpose: this must be the fixed container height,
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// not the transcript's inset-reduced height. The attention cards (approval / question)
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// size themselves off `availableHeight` via `.frame(maxHeight:)`, so measuring it from the
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// inset-reduced region fed the card's own height back into the value it was sized from — a
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// layout cycle SwiftUI never resolved, pinning the main thread at 100% CPU during the push
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// transition. It bit only the attention path (a card consumes this value; the plain
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// composer doesn't), which is why a "Working" tap opened fine and an "attention" tap hung.
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.background {
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GeometryReader { proxy in
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Color.clear.preference(key: AvailableHeightKey.self, value: proxy.size.height)
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}
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}
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.onPreferenceChange(AvailableHeightKey.self) { availableHeight = $0 }
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.navigationTitle(summary?.title ?? "Session")
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.navigationBarTitleDisplayMode(.inline)
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// With a session open the floating chat bar owns the bottom edge, so the compact
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@@ -87,6 +83,14 @@ struct SessionDetailView: View {
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// disappears) unsubscribes A without tearing down B's just-opened state.
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.onDisappear { store.closeOpen(sessionID) }
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.background { interruptShortcut }
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// Publish the parent-determined height to the cards. `initial: true` seeds it on the
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// first layout; it refreshes if the container resizes (rotation, keyboard, iPad split
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// resize). Because `proxy.size.height` never depends on the card, updating this can't
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// re-drive the measurement — no cycle.
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.onChange(of: proxy.size.height, initial: true) { _, height in
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availableHeight = height
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}
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}
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}
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/// ⌘. interrupts a running session (the Mac's "stop" convention) — the action is otherwise
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