nvrsion: Add: Fix SyncHost.swift timer/sleep to pause refresh at a slow cadence mid-turn without blocking iOS Live Activity alerts.
Nucleic-Promote: 1 Co-authored-by: Nucleic <[email protected]>
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@@ -29,6 +29,15 @@ final class LiveActivityManager {
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/// connectivity, pong, diff ticks…), most of which leave the aggregate identical. Burning the
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/// budget on those is exactly what makes a *real* change land late and the glance read stale.
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private var lastState: NucleicSessionAttributes.ContentState?
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/// When the last update was applied — the clock for the mid-turn churn refresh. A status change
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/// (attention-signature shift) updates immediately regardless; a churn-only change (diff totals
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/// ticking as the agent edits) only re-applies once `churnRefreshInterval` has elapsed, so a busy
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/// turn refreshes the numbers slowly instead of on every transcript delta. A passive timestamp
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/// check on the normal path — no timer sits in front of a status update.
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private var lastPushAt: Date?
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/// How slowly the mid-turn diff totals refresh while nothing else about a session changes —
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/// mirrors the host's `SyncHost.churnRefreshInterval` so the local and pushed glances agree.
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private static let churnRefreshInterval: TimeInterval = 45
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/// The newest state waiting to be applied, and the single task draining it. Coalescing to the
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/// latest through one serial task means the newest data always wins — firing an unstructured
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/// `Task` per `sync` let a later update lose a race to an earlier one and freeze the glance.
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@@ -127,8 +136,18 @@ final class LiveActivityManager {
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/// totals on every transcript edit but no status) doesn't spend ActivityKit's update budget. The
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/// fresh churn still rides along on the next status-driven push.
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private func push(_ state: NucleicSessionAttributes.ContentState, hostName: String) {
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guard state.attentionSignature != lastState?.attentionSignature else { return }
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// Apply immediately when the attention signature shifts (start/finish/approval/input — the
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// alert-worthy changes). Otherwise the only difference is mid-turn churn (diff totals); let
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// that refresh on a slow cadence so it stays roughly current without spending ActivityKit's
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// budget on every delta. Elapsed-time gate, not a sleeping timer — a status change is never
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// held behind it.
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let signatureChanged = state.attentionSignature != lastState?.attentionSignature
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let churnRefreshDue = lastPushAt.map {
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Date().timeIntervalSince($0) >= Self.churnRefreshInterval
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} ?? true
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guard signatureChanged || (state != lastState && churnRefreshDue) else { return }
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lastState = state
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lastPushAt = Date()
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guard let activity else {
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// Recover an Activity that survived an app relaunch before starting a new one; the
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@@ -193,6 +212,7 @@ final class LiveActivityManager {
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dismissTask = nil
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pendingState = nil
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lastState = nil
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lastPushAt = nil
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let tracked = activity
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self.activity = nil
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if let tracked { onActivityEnded?(tracked.id) } // let the Macs stop pushing to this token
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