docs/PUSH_SETUP.md lists the manual steps left to light up push /
Live Activities end-to-end: APNS key, the one-click Xcode Push
capability, Cloudflare provisioning + secrets (with the bundle-id
topic gotcha: xyz.blakeslee.nucleic-remote, not .remote), host relay
config, and the on-device verification checklist. Also adds
CODE_SIGN_ENTITLEMENTS so the existing entitlements file actually
signs into the app.
Co-Authored-By: Claude Fable 5 <[email protected]>
Brings the phone's ambient surfaces (UX_IOS §5/§8) to maturity:
- Notification pipeline (NotificationRouter): local notifications for
approvals and needs-input transitions while backgrounded; low-risk
approvals are actionable from the banner (Allow requires device
auth, high-risk must open the app's Face ID gate); taps deep-link
to the session; app-icon badge = NEEDS YOU count; resolutions
withdraw the notification (first-responder-wins). The relay's
content-free approval.pending tickle localizes via
Localizable.strings.
- Live Activity: new NucleicRemoteWidgets extension target (lock
screen + Dynamic Island) rendering one aggregate Activity —
N running / M waiting + the most urgent session — started/updated/
ended by LiveActivityManager as session state changes.
- Out-of-band push path: nucleic-edge gains POST /v1/push/register
(admin) so the host can upload tokens for LAN-only pairings; the
host's new PushRelayClient (config-gated on NUCLEIC_RELAY_URL +
NUCLEIC_RELAY_ADMIN_SECRET) mirrors Hello.pushToken to the relay
and wakes non-connected phones when an approval arrives, throttled
per device. Everything stays off until the relay is provisioned.
Worker tests (23) and Swift suites pass apart from the pre-existing
fixture gaps and nvrsion flake. Simulated APNs delivery is blocked in
this environment (notification auth can't be granted headlessly).
Co-Authored-By: Claude Fable 5 <[email protected]>
Four Mac surfaces the iOS remote couldn't render now ride the wire,
forward-compatibly (decodeIfPresent defaults; unknown HostMsg tags
already decode to .unknown):
- DashboardSnapshot gains `usage` (WireSubscriptionUsage — the Mac's
5-hour/weekly quota gauges) and `statusFeeds` (WireStatusFeed —
active provider incidents); the host re-pushes the dashboard when a
poll changes either.
- WireTodo gains `triage` (raw TriageLevel name); the phone renders
the Mac's TriageBadge honoring the encouraging/classic label
setting.
- ClientMsg.fetchDiff / HostMsg.sessionDiff deliver the full worktree
patch on demand (capped at 512 KB with a truncated flag), gated on
the new WireCapabilities.canFetchDiff so a new phone never sends it
to an old host. iOS renders a file list + colored unified patch,
falling back to the diffstat summary against older hosts.
Round-trip and legacy-decode tests cover the new fields; the full
suite passes apart from the pre-existing fake-backend fixture gaps
and the flaky nvrsion lock-domain test (same failure rate on the
base commit).
Co-Authored-By: Claude Fable 5 <[email protected]>
Port the Mac's MarkdownText renderer, AppPalette (color-vision modes +
night-softening), appearance settings (theme/text size/color vision),
and BuildBanner channel strip to the iPhone remote. Add session-row
attention/unseen-completion washes and marker icons, Discard action,
branch/worktree options in the new-chat composer, and a transient
error bubble for host wire errors. Stamp the build channel via
NucleicChannel in Info.plist (ios-release.sh passes NUCLEIC_CHANNEL,
default beta). Demo mode gains NUCLEIC_DEMO_SESSION and skips the
notifications prompt so UI previews are scriptable.
Co-Authored-By: Claude Fable 5 <[email protected]>
Concludes an in-progress merge the auto-lander could not finish with
partial commits. Lands the iOS host_exec command breakdown and the
RemoteStore preview-data missing-return fix.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Squash-promote the nucleic/trunk work (Sessions Auto-Switching, Play
System Sounds Configuration) into dev. Resolved the two divergent
conflicts where dev and trunk had independently implemented the chat
status-sound feature, keeping trunk's canonical version:
- SettingsView: the Sounds settings live under the General tab (trunk's
placement); removed dev's duplicate Sounds section from the Chat tab.
- AppStore: adopt trunk's centralized ChatCueState/announceChatCue
edge-detection (fired from upsertSummary/upsertSummaries), and remove
dev's superseded chatStatusSound(...) helper and its two hand-placed
call sites. Also removed a silent merge-duplicated upsertSummaries.
Nucleic-Promote: 1
Co-authored-by: Nucleic <[email protected]>
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Squash-merge nucleic/trunk into dev (234 commits of accumulated nvrsion work).
Resolved two auto-generated-file conflicts:
- cloud/nucleic-edge/wrangler.jsonc: kept dev's real KV namespace ids and the
xyz.blakeslee.nucleic.remote APNS topic, with binding names corrected to
RELAY_TOKENS/PUSH_TOKENS to match the worker code on both branches.
- Package.resolved: took trunk's newer dependency pins.
Nucleic-Promote: 1
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Desktop channels → xyz.blakeslee.nucleic.desktop.{dev,beta,rc,release} (the stable channel keyword is unchanged; only its bundle-id suffix is "release"). iOS remote → xyz.blakeslee.nucleic.remote, including its Keychain account namespaces, the scanner log subsystem, and the coupled APNS topic.
Correct the Apple Developer Team ID to L7UDTQ6F5W across the Xcode project, ExportOptions, the APNS config + tests, and the signing/cloud docs.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
On-device logs proved the camera is being blocked by device state, not
the app: every retry showed window=true app=active scene=foregroundActive
yet reason-1 (videoDeviceNotAvailableInBackground) persisted for 6s — the
signature of iPhone Mirroring / a locked tethered device, where iOS
disables the camera (the recurring com.apple.PointerUI log is the Mac
pointer driving the phone).
Rather than sit on a black screen after retries are exhausted, report a
new .couldNotStart state explaining the likely cause (locked / mirrored)
with a "Try Again" button that rebuilds the capture session from scratch
(via .id(retryToken)). App-side capture code is correct; this is a
graceful fallback for an environment that withholds the camera.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
On device the camera still reported reason 1 (videoDeviceNotAvailable-
InBackground) even when started from viewDidAppear with the app
foreground-active: the camera assertion isn't granted until the sheet's
presentation transition fully settles (a few hundred ms), and the
back-to-back retries all fired inside that unsettled window.
Add a short delayed retry (0.5s, bounded to 12 attempts) driven by the
interruption notification, plus a proactive +0.6s retry after the view
appears, resetting the counter once the session actually starts. Also log
the window/app/scene activation state to confirm the foreground signals.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Root cause (from on-device logs): the session was started from
viewDidLoad while the pairing sheet was still presenting, so iOS
interrupted it with reason 1 (videoDeviceNotAvailableInBackground) and it
never ran (isRunning=false) — a black preview. The CMVideoFormatDescription
-12710 errors were unrelated noise.
Defer startRunning until the camera can actually run: configure the graph
up front, then start only once the view is on screen and the app is
foreground-active (viewDidAppear + a guarded startSessionIfReady). Recover
on AVCaptureSessionInterruptionEnded / didBecomeActive / runtimeError. All
start triggers funnel through the session queue and no-op if already
running, so it's idempotent.
Co-Authored-By: Claude Opus 4.8 <[email protected]>