# NucleicRemote (iPhone client) The thin iOS remote client for Nucleic (PLAN milestone **M4**). It's a pure projection of the Mac host over LAN: monitor sessions, read transcripts/diffs, **answer approvals**, and send follow-up input — scope `approve`. No local git or CLI; the Mac is the single authority (see [`docs/UX_IOS.md`](../../docs/UX_IOS.md) and [`docs/SYNC_PROTOCOL.md`](../../docs/SYNC_PROTOCOL.md)). ## Architecture All wire/crypto logic is shared with the Mac via the **`NucleicProtocol`** SwiftPM library (this Xcode project links it as a local package at `../..`): - **Transport** — `NWFrameChannel` (NWConnection) + `LANDiscovery` (Bonjour `_nucleic._tcp`). - **Engine** — `NucleicProtocol.SyncClient` runs the Noise handshake (XXpsk0 to pair, IK to reconnect), exchanges hello/welcome, and turns `HostMsg`s into a `SyncClient.Event` stream. - **State** — `RemoteStore` (`ObservableObject`) is the single on-device UI state, a pure projection of the host. Identity + pinned host live in `IdentityStore` (Keychain + UserDefaults). - **UI** — SwiftUI: `SessionsView` (attention-first list), `SessionDetailView` (transcript/diff + status-driven action area), `ApprovalCardView` (approve/deny, high-risk answered in-app), `PairingScannerView` (QR), `SettingsView`. ## Build & run ```sh # Resolves the local NucleicProtocol package automatically. xcodebuild -project ios/NucleicRemote/NucleicRemote.xcodeproj \ -scheme NucleicRemote \ -destination 'platform=iOS Simulator,name=iPhone 17 Pro' build ``` Or open `NucleicRemote.xcodeproj` in Xcode and run. To pair, start the sync server on the Mac (Nucleic ▸ Settings ▸ Add iPhone shows the QR), then scan it. On a real device, both must be on the same Wi‑Fi. ## Status The full pair → list → subscribe → approve → reconnect path is implemented and the protocol/ server side is covered by tests in `Tests/NucleicProtocolTests` and `Tests/NucleicCoreTests`. Push notifications / Live Activity (UX_IOS §5.1/§5.3) are the M5 follow-up (needs the relay).