# NucleicRemote (iPhone client) The iOS remote client for Nucleic: a projection of the Mac hosts, with no local git or CLI — the Mac stays the single authority. It monitors sessions, reads transcripts/diffs, **answers approvals**, and sends follow-up input at scope `approve`; a device granted scope `control` also starts chats, interrupts, integrates/discards, retitles and archives, sets a session's model/effort/Intelligence stop, manages todos and projects, mints pairing codes, brokers agent sign-in, and syncs account settings — each control verb additionally gated on the host advertising the matching `WireCapabilities` bit, so an older Mac degrades instead of erroring. See [`docs/UX_IOS.md`](../../docs/UX_IOS.md) and [`docs/SYNC_PROTOCOL.md`](../../docs/SYNC_PROTOCOL.md). ## Architecture All wire/crypto logic is shared with the Mac via the **`NucleicProtocol`** SwiftPM library (this Xcode project links it as a local package at `../..`): - **Transports** — three, all carrying the same Noise-encrypted frames end-to-end: **LAN** (`NWFrameChannel` over NWConnection + `LANDiscovery`, Bonjour `_nucleic._tcp`), **tailnet** (an embedded `NucleicTailnet` node dialing the Mac's tailnet address), and the **cloud relay** (`RelayFrameChannel` against the Hydrangea Worker room — which is E2EE-opaque and forwards bytes it can't read). A relay session may upgrade to a hole-punched `direct` path. - **Engine** — `NucleicProtocol.SyncClient` runs the Noise handshake (XXpsk0 to pair, IK to reconnect), exchanges hello/welcome, and turns `HostMsg`s into a `SyncClient.Event` stream. - **State** — `RemoteStore` (`ObservableObject`) is the single on-device UI state, a pure projection of the hosts. It is **multi-host**: one `HostConnection` per entry in `IdentityStore.pairedHosts()`, all connected at once and merged into one session list (no host switcher). Identity + the paired-host registry live in `IdentityStore` (Keychain + UserDefaults). - **UI** — SwiftUI: `SessionsView`/`HomeView` (attention-first list), `SessionDetailView` (transcript/diff + status-driven action area), `ApprovalCardView` (approve/deny, high-risk answered in-app), `Composer` + `IntelligenceRail`, `ProjectsView`, `TodosView`, `MeshInfoView`, `PairingScannerView`, `SettingsView`. - **Push** — `PushRegistrar`/`Notifications` (APNs approval wakes, actionable for low/medium risk) and `LiveActivityManager` (one aggregate Live Activity, host-pushed so it stays fresh while locked). ## Build & run ```sh # Resolves the local NucleicProtocol package automatically. xcodebuild -project ios/NucleicRemote/NucleicRemote.xcodeproj \ -scheme NucleicRemote \ -destination 'platform=iOS Simulator,name=iPhone 17 Pro' build ``` Or open `NucleicRemote.xcodeproj` in Xcode and run. To pair, start the sync server on the Mac (Nucleic ▸ Settings ▸ Add iPhone shows the QR), then scan it. Pairing over LAN needs both devices on the same Wi‑Fi; the QR can also carry a tailnet or relay hint, which work from anywhere. ## Status Shipped. The pair → list → subscribe → approve → reconnect path, the control-scope verbs, all three transports, multi-host, push notifications and the Live Activity (UX_IOS §5.1/§5.3) are all in place; the protocol/server side is covered by tests in `Tests/NucleicProtocolTests` and `Tests/NucleicCoreTests`, and the relay/APNS Worker by `cloud/nucleic-edge/test/`.