Merge branch 'dev' into canary
This commit is contained in:
@@ -49,8 +49,20 @@ final class LiveActivityManager {
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/// is backgrounded and its sync socket is suspended (UX_IOS §5.3).
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var onPushToken: ((_ token: String, _ activityID: String) -> Void)?
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var onActivityEnded: ((_ activityID: String) -> Void)?
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/// Set by `RemoteStore` to ship this device's **push-to-start** token to the paired Macs. Unlike
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/// `onPushToken` (a per-activity update token that exists only once an Activity does), this token
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/// is device-scoped and exists before any Activity — it's what lets a Mac *create* the glance
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/// over APNs when work starts while the app is closed, so it appears without the user opening the
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/// app first (iOS 17.2+, UX_IOS §5.3).
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var onPushToStartToken: ((_ token: String) -> Void)?
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/// Streams the activity's per-activity APNS update token (it can rotate); cancelled on end.
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private var tokenObservation: Task<Void, Never>?
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/// Streams this device's push-to-start token (it can rotate). Device-scoped, so — unlike
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/// `tokenObservation` — it lives for the whole process and is never cancelled on `end()`.
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private var pushToStartObservation: Task<Void, Never>?
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/// Observes Activities that appear without us creating them — i.e. ones a Mac push-started while
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/// the app was closed — so we adopt them and forward their update token. Also process-lived.
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private var activityAdoptionObservation: Task<Void, Never>?
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/// Reconcile the Activity with the current session set.
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func sync(hostName: String, sessions: [WireSessionSummary]) {
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@@ -177,6 +189,47 @@ final class LiveActivityManager {
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enqueue(state)
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}
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/// Start the process-lived observers that make push-to-start work: the device's push-to-start
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/// token (forwarded to the Macs so they can create the glance over APNs) and adoption of any
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/// Activity a Mac push-started while the app was closed. Idempotent — safe to call on every
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/// bridge setup; the guards keep a single observer each.
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func beginPushToStartObservation() {
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guard ActivityAuthorizationInfo().areActivitiesEnabled else { return }
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// Grab an activity that already exists when we start observing — e.g. one a Mac push-started
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// while the app was closed, which won't re-emit through `activityUpdates` for a late observer.
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// This is what lets a background "adopt" wake harvest and forward its update token.
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if activity == nil, let existing = Activity<NucleicSessionAttributes>.activities.first {
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adopt(existing)
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}
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if pushToStartObservation == nil {
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pushToStartObservation = Task { [weak self] in
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for await data in Activity<NucleicSessionAttributes>.pushToStartTokenUpdates {
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let hex = data.map { String(format: "%02x", $0) }.joined()
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self?.onPushToStartToken?(hex)
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}
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}
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}
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if activityAdoptionObservation == nil {
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activityAdoptionObservation = Task { [weak self] in
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for await activity in Activity<NucleicSessionAttributes>.activityUpdates {
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self?.adopt(activity)
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}
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}
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}
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}
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/// Adopt an Activity we didn't create locally — almost always one a Mac push-started while the
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/// app was closed. Taking ownership wires up its update-token stream (`observePushToken`) so the
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/// Macs can keep the glance fresh the normal way, and collapses any strays to one. If we already
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/// track an Activity, leave it: the local `Activity.request` path and `endStrays` already keep a
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/// single glance, and re-adopting would just churn the token observation.
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private func adopt(_ activity: Activity<NucleicSessionAttributes>) {
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guard self.activity == nil else { return }
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self.activity = activity
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observePushToken(activity)
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endStrays(keeping: activity.id)
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}
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/// Forward the activity's APNS update token (and its rotations) to `RemoteStore`.
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private func observePushToken(_ activity: Activity<NucleicSessionAttributes>) {
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tokenObservation?.cancel()
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@@ -117,6 +117,9 @@ final class HostConnection {
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private var retryTask: Task<Void, Never>?
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private var revalidateTask: Task<Void, Never>?
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private var lanConnectTimeout: Task<Void, Never>?
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/// In-flight LAN-reachability probe (the tailnet/relay → LAN return leg). Nil unless a probe is
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/// running; at most one at a time so repeated path-change events don't stack.
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private var lanUpgradeProbe: Task<Void, Never>?
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private var reconnectAttempts = 0
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private var seenSeq: Set<UInt64> = []
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@@ -686,6 +689,72 @@ final class HostConnection {
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if !connectivity.isLive, pathMonitor.isSatisfied {
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reconnectAttempts = 0
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reconnect(to: host)
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return
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}
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// Live over a fallback transport (tailnet/relay) and a LAN path just reappeared (rejoined the
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// Mac's Wi-Fi) → the return leg of the switch above. The tunnel survives the interface change
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// on its own, so nothing else would ever re-plan back down to the direct path — probe LAN and
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// swap to it if the Mac actually answers here.
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maybeUpgradeToLAN()
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}
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/// Probe whether the pinned Mac is reachable over LAN right now and, if so, switch back to the
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/// direct connection — the tailnet/relay → LAN return leg. Only meaningful while live over a
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/// non-LAN transport with a LAN-capable path available; a bare TCP connect to the pinned LAN
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/// endpoint that reaches `.ready` is the "the Mac is on this network" signal. The probe runs
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/// entirely off the live connection, so joining a *foreign* Wi-Fi (no Mac here) costs one short,
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/// silent connect attempt and leaves the working tunnel untouched.
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private func maybeUpgradeToLAN() {
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guard let host = pinnedHost, connectivity.isLive, activeTransport != .lan,
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pathMonitor.canUseLAN, lanUpgradeProbe == nil,
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let endpoint = discovery.endpoint(
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forFingerprint: host.fingerprint, lanHost: host.lanHost, lanPort: host.lanPort)
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else { return }
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lanUpgradeProbe = Task { [weak self] in
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let reachable = await Self.probeReachable(endpoint)
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guard let self else { return }
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self.lanUpgradeProbe = nil
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// Re-check the world didn't move under us during the probe (still live, still not on LAN,
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// LAN still available) before tearing a working connection down.
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guard !Task.isCancelled, reachable, self.connectivity.isLive,
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self.activeTransport != .lan, self.pathMonitor.canUseLAN,
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let host = self.pinnedHost
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else { return }
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self.reconnectAttempts = 0
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self.reconnect(to: host) // rebuilds the candidate chain LAN-first
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}
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}
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/// Bare TCP reachability check for `maybeUpgradeToLAN`: does `endpoint` accept a connection within
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/// `timeoutSeconds`? Tears the probe socket down regardless — it only tests reachability, never
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/// carries traffic. A short timeout so a foreign Wi-Fi (Mac absent) doesn't stall the check.
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private static func probeReachable(_ endpoint: NWEndpoint, timeoutSeconds: Double = 3) async -> Bool {
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let params = NWParameters.tcp
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params.includePeerToPeer = true
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let connection = NWConnection(to: endpoint, using: params)
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let queue = DispatchQueue(label: "nucleic.remote.lanprobe")
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let once = ProbeOnce()
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return await withTaskCancellationHandler {
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await withCheckedContinuation { (cont: CheckedContinuation<Bool, Never>) in
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connection.stateUpdateHandler = { state in
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switch state {
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case .ready:
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if once.take() { cont.resume(returning: true) }
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connection.cancel()
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case .failed, .cancelled:
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if once.take() { cont.resume(returning: false) }
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default:
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break
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}
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}
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queue.asyncAfter(deadline: .now() + timeoutSeconds) {
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if once.take() { cont.resume(returning: false) }
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connection.cancel()
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}
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connection.start(queue: queue)
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}
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} onCancel: {
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connection.cancel()
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}
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}
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@@ -704,6 +773,10 @@ final class HostConnection {
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reconnect(to: host)
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return
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}
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// Already live — but if we're on a fallback transport and a LAN path exists now, try to move
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// back to the direct connection (foregrounding on the Mac's Wi-Fi after being away on cellular,
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// where no path-change event fired while suspended).
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maybeUpgradeToLAN()
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revalidateTask?.cancel()
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revalidateTask = Task { [weak self] in
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// A generous bound on a pong round-trip (LAN <10ms, relay <200ms) — only paid in full
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@@ -735,6 +808,7 @@ final class HostConnection {
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retryTask?.cancel(); retryTask = nil
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revalidateTask?.cancel(); revalidateTask = nil
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connectTask?.cancel(); connectTask = nil
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lanUpgradeProbe?.cancel(); lanUpgradeProbe = nil
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connectPlan = nil
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teardownClient()
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}
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@@ -746,3 +820,17 @@ final class HostConnection {
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client = nil
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}
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}
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/// A thread-safe "fire once" latch: the `NWConnection` reachability probe resolves its continuation
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/// from a state callback *or* a timeout, on the same queue but from different closures — `take()`
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/// returns true to exactly one caller so the continuation is resumed exactly once.
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private final class ProbeOnce: @unchecked Sendable {
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private let lock = NSLock()
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private var done = false
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func take() -> Bool {
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lock.lock(); defer { lock.unlock() }
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if done { return false }
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done = true
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return true
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}
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}
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@@ -230,6 +230,12 @@ final class RemoteStore: ObservableObject {
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var canControl: Bool { grantedScope >= .control }
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/// The process-wide store. The SwiftUI `App` binds its `@StateObject` to this instance so the
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/// UI and any headless entry point share one store — in particular the background push handler
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/// (`PushAppDelegate`), which on a silent launch has no mounted scene (`onAppear` never fires)
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/// and so must reach the store directly to bring it online and adopt a push-started Live Activity.
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static let shared = RemoteStore()
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private let identity = IdentityStore.loadOrCreateIdentity()
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let discovery = LANDiscovery()
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/// Proactive network-path awareness (shared across every host connection): flips transports the
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@@ -314,11 +320,7 @@ final class RemoteStore: ObservableObject {
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func onAppear() {
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setupLiveActivityBridge()
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if demoMode { seedDemo(); return }
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// Re-plan every connection the moment the network path changes (left Wi-Fi, joined a
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// network, cellular⇄Wi-Fi) — the proactive half of "immediate switchover".
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pathMonitor.onChange = { [weak self] in self?.handlePathChange() }
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pathMonitor.start()
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discovery.start()
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startNetworkingIfNeeded()
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if isPaired {
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// Show the saved chat history immediately, before any host connects.
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if sessions.isEmpty { sessions = cachedSummaries }
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@@ -326,6 +328,22 @@ final class RemoteStore: ObservableObject {
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}
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}
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/// Whether `startNetworkingIfNeeded` has already wired up path monitoring + LAN discovery.
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private var networkingStarted = false
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/// Start the shared network-path monitor and LAN discovery once. Factored out of `onAppear` so
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/// the background push handler — which runs when `onAppear` never fired (silent launch, no scene)
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/// — can bring the same machinery up before it dials.
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private func startNetworkingIfNeeded() {
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guard !networkingStarted else { return }
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networkingStarted = true
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// Re-plan every connection the moment the network path changes (left Wi-Fi, joined a
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// network, cellular⇄Wi-Fi) — the proactive half of "immediate switchover".
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pathMonitor.onChange = { [weak self] in self?.handlePathChange() }
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pathMonitor.start()
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discovery.start()
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}
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/// A network-path change: tell each host connection to re-plan its transport now.
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private func handlePathChange() {
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guard !demoMode else { return }
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@@ -377,6 +395,50 @@ final class RemoteStore: ObservableObject {
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#endif
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}
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/// Handle the host's silent "adopt" wake (UX_IOS §5.3): a session started while the app was
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/// closed, the host push-*started* the Live Activity, and now the phone must come online long
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/// enough to harvest that activity's per-activity update token and register it — so live updates
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/// (and a clean end) resume without the user ever opening the app. Called from `PushAppDelegate`
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/// on a `content-available` background push, which may relaunch the app with no scene, so this
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/// does the setup `onAppear` normally would. Holds a background-task assertion until the token is
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/// registered with a host or the window closes, then calls `completion`. Best-effort: iOS may
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/// deny background runtime (budget, force-quit), in which case the glance keeps its start-time
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/// state until the app next runs.
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func handleLiveActivityAdoptWake(completion: @escaping () -> Void) {
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guard !demoMode, isPaired else { completion(); return }
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setupLiveActivityBridge() // starts the push-to-start + adoption observers if not already
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startNetworkingIfNeeded()
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#if canImport(UIKit)
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var bgTask: UIBackgroundTaskIdentifier = .invalid
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var finished = false
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let finish = {
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guard !finished else { return }
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finished = true
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if bgTask != .invalid {
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UIApplication.shared.endBackgroundTask(bgTask)
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bgTask = .invalid
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}
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completion()
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}
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bgTask = UIApplication.shared.beginBackgroundTask(withName: "nucleic.liveactivity.adopt") {
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finish() // the OS reclaimed the grant before we finished — report what we have
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}
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#else
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let finish = completion
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#endif
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pathMonitor.refresh()
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reconnect()
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// Poll until the harvested update token has reached a host (`liveActivitySentTo` fills in via
|
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// the adopt → onPushToken → syncLiveActivityRegistration chain), or we run out of runtime.
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Task { @MainActor [weak self] in
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||||
for _ in 0..<50 { // ~25s at a 0.5s cadence, inside iOS's ~30s background grant
|
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guard let self, self.liveActivitySentTo.isEmpty else { break }
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try? await Task.sleep(for: .milliseconds(500))
|
||||
}
|
||||
finish()
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||||
}
|
||||
}
|
||||
|
||||
private func seedDemo() {
|
||||
connectivity = .connected(.lan)
|
||||
hostName = "Andrew's Mac"
|
||||
@@ -558,13 +620,20 @@ final class RemoteStore: ObservableObject {
|
||||
var cb = HostConnection.Callbacks()
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||||
cb.didUpdate = { [weak self] in
|
||||
guard let self else { return }
|
||||
// Complete a session opened before its owning Mac was live — a Live Activity /
|
||||
// notification cold-launch deep link opens the detail while the app is still dialing, so
|
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// `open()` couldn't bind it to a connection that didn't exist yet. Runs before the merge
|
||||
// so the aggregate picks up the freshly-bound host's connectivity/scope this pass.
|
||||
self.bindOpenSessionIfNeeded()
|
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// Any host's change re-merges the aggregate the flat state binds to (mesh P3).
|
||||
self.rebuildAggregate()
|
||||
self.refreshAggregate()
|
||||
self.flushPendingNotificationDecision()
|
||||
// A host that just connected (or reconnected) needs the current Live Activity token
|
||||
// so it can push while the phone is away.
|
||||
// so it can push while the phone is away — and the push-to-start token so it can create
|
||||
// the glance cold when work starts before the app is opened.
|
||||
self.syncLiveActivityRegistration()
|
||||
self.syncPushToStartRegistration()
|
||||
}
|
||||
cb.openSnapshot = { [weak self] snap in
|
||||
guard let self, hostID == self.openSessionHostID, snap.summary.sessionID == self.openSessionID else { return }
|
||||
@@ -922,6 +991,26 @@ final class RemoteStore: ObservableObject {
|
||||
connection(owningSession: sessionID)?.fetchFullTranscript(sessionID)
|
||||
}
|
||||
|
||||
/// Bind the open session to its owning Mac once that Mac is live — the deferred half of `open()`
|
||||
/// for a session opened before any connection existed (a Live Activity / notification cold-launch
|
||||
/// deep link). Because `open()` ran while the app was still dialing, `connection(owningSession:)`
|
||||
/// found nothing: the host binding stayed nil, no `subscribe` went out, and the transcript
|
||||
/// callbacks — all gated on `openSessionHostID` — dropped everything the host later sent, leaving
|
||||
/// the detail stuck on "Disconnected" with an empty transcript and a dead composer. Once a host
|
||||
/// connects and lists its sessions, `didUpdate` calls this: it finds the owner and finishes the
|
||||
/// subscription so the transcript loads and connectivity/scope follow the bound host. Idempotent
|
||||
/// and cheap — a no-op on the common path where `open()` already bound a live connection.
|
||||
private func bindOpenSessionIfNeeded() {
|
||||
guard !demoMode, let sessionID = openSessionID,
|
||||
let conn = connection(owningSession: sessionID), conn.connectivity.isLive else { return }
|
||||
// Already bound to this live host with its subscription in place — nothing to redo.
|
||||
guard openSessionHostID != conn.hostID || conn.openSessionID != sessionID else { return }
|
||||
openSessionHostID = conn.hostID
|
||||
conn.openSessionID = sessionID
|
||||
conn.send(.subscribe(Subscribe(sessionID: sessionID, sinceSeq: nil, verbosity: .full)))
|
||||
conn.fetchFullTranscript(sessionID)
|
||||
}
|
||||
|
||||
/// Ask the host for the open session's full patch (Diff tab). No-op when the host
|
||||
/// doesn't advertise the capability — the view falls back to the diffstat summary.
|
||||
func fetchDiff(_ sessionID: SessionID) {
|
||||
@@ -1184,7 +1273,7 @@ final class RemoteStore: ObservableObject {
|
||||
// `requestPairingCode`/`cancelPairingCode` are sent straight to the chosen host by
|
||||
// `requestPairingCode()`/`cancelPairingCode()`, not through this owner-routing switch.
|
||||
case .hello, .ping, .listPeers, .addressUpdate, .meshRoster,
|
||||
.registerLiveActivity, .endLiveActivity,
|
||||
.registerLiveActivity, .endLiveActivity, .registerPushToStartToken,
|
||||
.transferOffer, .transferChunk, .transferCommit, .transferCancel, .fetchTranscript,
|
||||
.requestPairingCode, .cancelPairingCode, .respondMacPair:
|
||||
break
|
||||
@@ -1201,14 +1290,35 @@ final class RemoteStore: ObservableObject {
|
||||
/// Host ids that already have the current token (re-sent to a host that (re)connects, and
|
||||
/// re-sent to everyone when the token rotates).
|
||||
private var liveActivitySentTo: Set<String> = []
|
||||
/// This device's push-to-start token (iOS 17.2+), shipped to every capable Mac so it can create
|
||||
/// the Live Activity over APNs when work starts before the app is opened. Device-scoped, so —
|
||||
/// unlike `liveActivityReg` — it persists across activities and isn't cleared when one ends.
|
||||
private var pushToStartToken: String?
|
||||
/// Host ids that already have the current push-to-start token (mirrors `liveActivitySentTo`).
|
||||
private var pushToStartSentTo: Set<String> = []
|
||||
|
||||
/// Guards `setupLiveActivityBridge` — it's called from both `onAppear` and the background adopt
|
||||
/// wake, and installing the callbacks / observers once is enough.
|
||||
private var liveActivityBridgeSetup = false
|
||||
|
||||
private func setupLiveActivityBridge() {
|
||||
guard !liveActivityBridgeSetup else { return }
|
||||
liveActivityBridgeSetup = true
|
||||
LiveActivityManager.shared.onPushToken = { [weak self] token, activityID in
|
||||
guard let self, self.liveActivityReg?.token != token else { return }
|
||||
self.liveActivityReg = (token, activityID)
|
||||
self.liveActivitySentTo.removeAll() // a fresh token must reach every host again
|
||||
self.syncLiveActivityRegistration()
|
||||
}
|
||||
LiveActivityManager.shared.onPushToStartToken = { [weak self] token in
|
||||
guard let self, self.pushToStartToken != token else { return }
|
||||
self.pushToStartToken = token
|
||||
self.pushToStartSentTo.removeAll() // a fresh token must reach every host again
|
||||
self.syncPushToStartRegistration()
|
||||
}
|
||||
// Start observing the push-to-start token (and adopting any push-started activity) now — it's
|
||||
// device-scoped and must be captured even before any Activity exists.
|
||||
LiveActivityManager.shared.beginPushToStartObservation()
|
||||
LiveActivityManager.shared.onActivityEnded = { [weak self] activityID in
|
||||
guard let self else { return }
|
||||
self.liveActivityReg = nil
|
||||
@@ -1234,6 +1344,23 @@ final class RemoteStore: ObservableObject {
|
||||
}
|
||||
}
|
||||
|
||||
/// Send the current push-to-start token to every live, capable host that hasn't got it yet — the
|
||||
/// mirror of `syncLiveActivityRegistration` for the device-scoped token that lets a host create
|
||||
/// the glance over APNs when work starts before the app is opened (iOS 17.2+).
|
||||
private func syncPushToStartRegistration() {
|
||||
guard let token = pushToStartToken else { return }
|
||||
// A host that dropped should re-register when it returns.
|
||||
pushToStartSentTo = pushToStartSentTo.filter { connections[$0]?.connectivity.isLive == true }
|
||||
for (id, conn) in connections {
|
||||
// Gate on the dedicated push-to-start bit, not `canPushLiveActivity`: an older host can
|
||||
// advertise the latter yet throw on the unknown `registerPushToStartToken` tag.
|
||||
guard conn.connectivity.isLive, conn.capabilities.canPushToStartLiveActivity,
|
||||
!pushToStartSentTo.contains(id) else { continue }
|
||||
conn.send(.registerPushToStartToken(token))
|
||||
pushToStartSentTo.insert(id)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Demo simulator (offline, interactive)
|
||||
//
|
||||
// In demo mode there's no host, so writes can't go over the wire. Instead they mutate the
|
||||
@@ -1291,7 +1418,7 @@ final class RemoteStore: ObservableObject {
|
||||
.addressUpdate, .meshRoster,
|
||||
// Live Activity push registration is a real-connection concern (there's no host to
|
||||
// push in demo), so it's inert here.
|
||||
.registerLiveActivity, .endLiveActivity,
|
||||
.registerLiveActivity, .endLiveActivity, .registerPushToStartToken,
|
||||
// Session transfer (mesh P5) is a Mac↔Mac flow — the phone never originates these,
|
||||
// and demo has no peer Macs, so they're inert here.
|
||||
.transferOffer, .transferChunk, .transferCommit, .transferCancel,
|
||||
|
||||
@@ -2,7 +2,9 @@ import SwiftUI
|
||||
|
||||
@main
|
||||
struct NucleicRemoteApp: App {
|
||||
@StateObject private var store = RemoteStore()
|
||||
// Bind to the shared instance so the background push handler (which runs with no mounted scene)
|
||||
// and the UI drive the same store.
|
||||
@StateObject private var store = RemoteStore.shared
|
||||
@Environment(\.scenePhase) private var scenePhase
|
||||
@UIApplicationDelegateAdaptor(PushAppDelegate.self) private var pushDelegate
|
||||
|
||||
|
||||
@@ -46,15 +46,28 @@ final class PushAppDelegate: NSObject, UIApplicationDelegate {
|
||||
// Best-effort: no token → the phone still works on LAN, just no remote wake.
|
||||
}
|
||||
|
||||
/// Silent pushes. The relay sends a content-free `clear` (content-available) to recall the
|
||||
/// "waiting for your approval" tickle once the approval is resolved on another device — we
|
||||
/// wake in the background just long enough to withdraw the stale notification. Other silent
|
||||
/// pushes (e.g. the wake tickle itself, which is an alert) don't route here.
|
||||
/// Silent pushes (content-available). Two kinds route here:
|
||||
/// - `clear`: recall the "waiting for your approval" tickle once the approval is resolved on
|
||||
/// another device — wake briefly to withdraw the stale notification.
|
||||
/// - `adopt`: a Mac push-started a Live Activity while the app was closed; come online long
|
||||
/// enough to harvest and register that activity's update token so live updates + a clean end
|
||||
/// resume without the user opening the app (UX_IOS §5.3). This one holds the completion handler
|
||||
/// until the token is registered (or the background window closes), so the process isn't
|
||||
/// suspended mid-connect.
|
||||
/// Other pushes (e.g. the approval wake tickle, which is an alert) don't route here.
|
||||
func application(
|
||||
_ application: UIApplication,
|
||||
didReceiveRemoteNotification userInfo: [AnyHashable: Any],
|
||||
fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void
|
||||
) {
|
||||
if userInfo["adopt"] != nil {
|
||||
// The store manages its own background-task assertion for this; report .newData once it
|
||||
// has brought the connection up and registered the token (or given up).
|
||||
Task { @MainActor in
|
||||
RemoteStore.shared.handleLiveActivityAdoptWake { completionHandler(.newData) }
|
||||
}
|
||||
return
|
||||
}
|
||||
if userInfo["clear"] != nil {
|
||||
// Fire-and-forget on the main actor (NotificationRouter is @MainActor); the removal is a
|
||||
// quick UNUserNotificationCenter call, so we can report .noData right away.
|
||||
|
||||
Reference in New Issue
Block a user